
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Something lurks on the 10th floor of Hotel Fleur-De-Lys. Anyone trying to reach floor 10 is unable to. As if the hotel was trying to prevent the guests from reaching it. The hallways keep repeating themselves, only subtle signs are your clue forward to discover what lies ahead.
The press kit for Floor 10 Anomaly is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.