
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CountDown is a casual, semi-idle, 2D tower-defense. Waves of enemies are advancing, it's your job to bolster your city, or rather, ammunition, and wipe them out. Will you rise to the challenge, or let your city crumble?
The press kit for CountDown is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.