
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Psychological horror game without any jumpscares. Take care of Samuel, the neighbour’s kid, in this realistic singleplayer walking simulator and uncover family secrets.
The press kit for Chronicles of Fear: The Babysitter's Tale is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.