
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Yukari Niijima, a girl leading a mundane life, finds herself plagued by nightly nightmares filled with puzzles, keys, and eerie creatures, disrupting her usual routine of work and subway rides.
The press kit for Doppelganger is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.