
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Temples vs Buildings is a roguelike with shoot'em up elements. The player will control flying temples of many cultures and fight against a vast array of flying buildings.
The press kit for Temples Vs Buildings is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.