
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An open world crafting game where surface is occupied by a mutated plant species. Humanity has been exiled and is living under the surface for hundreds of years. You are one of the few professionals that can roam the surface. As a mercenary, you take on jobs and face the root scourge on surface.
The press kit for Root Scourge is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.