
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Nav is a first-person horror game set in an abandoned village in Eastern Europe. Nav is the word used to denote the souls of the dead in Slavic mythology. Confront your deepest fears to rectify the sins of the past.
The press kit for Nav is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.