
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A pixel-art stealth game. During the night roam the neighbourhood and steal from houses, be careful to not get caught by the guards or other security measures. When the sun rises, live the village life and get ready for the next night.
The press kit for Bonville Bandit is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.