
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A vewy scawy horror, adventure PCVR game played through the eyes of Eve, a little girl with a big imagination. Run, hide, swim and scream your way into her horrible nightmares while navigating through surreal worlds and creatures. Puzzles, stealth, games and fame await you. Try not to wake up!
The press kit for A Very Dark Ride in the Proximity of the House of Mirrors is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.