
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A management simulator in which you must produce fuel from dangerous bacteria and algae in a laboratory on Mars. The bacteria can kill you. You have a few days to leave Mars, as a storm is coming. Manage the fuel that also powers the elevator and energy generators.
The press kit for Wild Mars is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.