
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The first strategy game to capture the essence of the entire Rhodesian Bush War, from Llewellyn Barracks to BMAT (Jul '64 - Dec '79)
The press kit for Rhodesia '72 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.