
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Sail a cursed, ever-changing sea in this pirate roguelite for 1–4 players. Explore islands, grab loot, upgrade your ship, and battle bizarre enemies. Work together to steer, fire cannons, and patch holes. Someone should probably grab a bucket.
The press kit for The Sea Is Broken is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.