
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
jump around a giant, imponderable world with affecting characters, at first alone. discone is a climbing game, a 3d platformer, a massively-multiplayer online experience to share with friends. discone is a game about jumping.
The press kit for pondlife: discone (a videogame) is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.