
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Veil of Madness is a first person psychological horror deckbuilder, inspired by H.P. Lovecraft's Beyond the Wall of Sleep. Explore the depths of Sophia's consciousness, collecting and upgrading cards that are your only means of combat against the creatures born from her subconscious.
The press kit for Veil of Madness is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.