
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Cycle through phases of extinction, expansion, and exploration in an idle game where you play as a god who wants to establish a civilization in a hostile world where meteors fall almost as often as rain.
The press kit for Idle Meteor is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.