
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A world where a beast consume people's memories. With scant memories left, An 18-year-old fall into this Dungeon through coma, faces challenges to piece together his past, battling creatures, interact with unique NPCs, each memory reclaimed a victory in the hauntingly fascinating dungeon.
The press kit for Dungeon of Memories 记忆地牢 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.