
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ten ghost children and Yuki-Onna roam a frozen, claustrophobic labyrinth, and you must stay warm, scavenge, and avoid them. Puzzle solutions and scares reshuffle every playthrough. A first-person atmospheric survival horror in Old Japan. Can you endure the cold?
The press kit for Eternal Haunt is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.