
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hunt hellish ghosts through the four rapidly changing seasons, build up your farm during the day, by night you will fight endless hordes that want to haunt your home. A round based FPS with tower defense, roguelike, and farming elements. How many nights will you survive?
The press kit for Ghost Villa is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.