
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore the countryside of Brazil in this third person survival horror game. Fight, survive, and discover that sometimes good intentions can lead to devastating results.
The press kit for Delic is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.