
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An indie 2.5D procedural cave platformer inspired by Spelunky. Help Sophie explore the cave, collecting ores and treasures to earn money to move to a new home.
The press kit for Cavestride is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.