
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Henny has been worn to the bone by a soul-sucking corporate career that has gifted her with heart problems. After she rage quits and starts pet sitting, she discovers her new gig will be just as horrifying as her last.
The press kit for Scaredy Cat is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.