
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Unhomely is a retro-inspired first person psychological indie horror game. You play a journalist who has 3 days alone in a reclusive tech CEO's cabin to get the exclusive on his new project and save your career.
The press kit for Unhomely is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.