
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Work for the notoriously stingy DuckTape Inc. Secure runaway anomalies as quickly and cheaply as possible in 1–5 player co-op. Stabilize systems, recover data, haul entities to the helicopter—and try not to become “too expensive.”
The press kit for DuckTape Inc. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.