
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A stealth platformer where you control both the hero and the cameras. Evade security systems, manipulate switches and keycards, and outsmart the surveillance to escape a high-security lab.
The press kit for Don't Get Caught! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.