
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is a short psychological horror film set in the USSR. You went out in a car with a friend, and then suddenly found yourself at home.. The game has screamers and puzzles, which is why the game is addictive for the entire duration of the passage.
The press kit for Before the Death is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.