
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In the attic, you find an old cartridge. There’s only one thing written on it: “NEXT PLAYER.” When you boot it up, an ordinary platformer appears on the CRT TV. But the game doesn’t stay on the screen. A 30-minute, single-room first-person psychological horror game.
The press kit for Next Player is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.