
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Follow Addison as they help their recently-deceased mother move on to the Spirit World. In this 2D visual narrative and platformer, Addison must explore and find special objects while being confronted with a journey of grief.
The press kit for Moving On is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.