
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A third-person survival horror game that you play as a girl with psychic power who tries to escape from a secret lab and is pursued by deadly stalkers.
The press kit for PSYCHO DEAD is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.