
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Stained takes the player (who looks much like Death) through a seemingly abandoned castle and kingdom. As you work through the levels, the story unfolds, and you learn more about what brought ruin to the once-thriving fortress.
The press kit for Stained is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.