
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Find your way through an abandoned village in DISTRAUGHT. A first person Atmospheric thriller with unique pixelized graphics. You find yourself on a highway looking for a way to fix your car. When you come across a nearby gas station, it seems to be abandoned. Or is it?
The press kit for Distraught is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.