
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
HARD2KILL — a first-person action-puzzle focused on dynamic platforming over enemies and their elimination to solve combat puzzles with an auditory narrative. The incursion of past eras disrupts time within confined spaces worldwide, gradually erasing the future.
The press kit for HARD2KILL is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.