
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Descend into the abandoned metro in Inferno Pathways, a first-person psychological horror game. Navigate dark tunnels, solve puzzles, and uncover sinister secrets. Confront your deepest fears and piece together the haunting story of Mike Collins. Can you escape the darkness?
The press kit for Inferno Pathways is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.