
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Satanic is a first-person survival horror game about escaping a satanic cult's bunker network. Hunted by a relentless demon that responds to your actions, you must navigate your way out of an ex-soviet missile silo deep below the surface.
The press kit for Satanic is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.