
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 1917 co-op war cabinet for 1–4 players. Each minister is sealed in their own bunker office, and the only way to talk is the desk telephone, wrong numbers and all. Run the war together, ring the bell, and let the guards march you to the locked meeting.
The press kit for KRISENSTAB is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.