
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A survival horror game where light is scarier than darkness. Use your radar and other tools to stay out of the light, sneak around dangers, explore the quarantined ship, and find a way to escape. But be careful, monsters are hunting you and are aware of your every mistake!
The press kit for Fear of the Light is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.