
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Travel back to the 90s in this campy point-and-click horror adventure inspired by classic YA horror books like Fear Street and Point Horror.
The press kit for Super Chillers: The Chat Room is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.