
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
ASPIS is a story-driven first-person horror game set in the late-1980s USSR. Engineer Andrey enters an experimental system to see his deceased family again. But the machine opens worlds it was never meant to find. Explore the institute and step beyond reality.
The press kit for ASPIS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.