
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Somewhere in the post-apocalyptic future, a devastating storm leaves a band of pirates marooned on the eerie Serpent Island. As the tempest rages on, these scallywags turn to partying and drinking, oblivious to the killer lurking in the island's shadow. One by one, the pirates meet their demise.
The press kit for Serpentine Shadows and the Joys of Vengeance is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.