
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
在我们的小岛上,延续着这样的一个诅咒。 孩子们需要在二十岁生日到来之前找到属于自己的“魔法糖果”,否则在时针与分针重叠着指向十二的那一刻,就会沉溺在短暂的幻象中,失去最后的气息… 而找到“魔法糖果”的唯一方法,就是找到属于自己的幸福。所以…「你觉得什么是幸福?」「对你来说,什么是幸福呢?」…… 迟迟寻找不到糖果的学生们组成的「追忆部」,在最后幻象之前探寻少女们真实的愿景,与神秘诅咒的真身……
The press kit for MagicSweets-magic candy that gives happiness- is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.