
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
UNIT-5000 is a top-down extraction roguelite bullet hell where you build a combat mech and fight alien invaders. Experiment with weapons and modules, face hordes and multi-phase bosses, extract resources before a run goes wrong, and use them to unlock deadlier builds for the next fight.
The press kit for UNIT-5000 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.