
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Cursed Maze is a first-person horror game in which ordinary traveler David finds himself locked inside a strange maze at night. You have no weapon, only a flashlight. You cannot end up with anyone - this means certain death, all you can do is sneak or run away.
The press kit for Cursed Maze is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.