
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Leap of Sins is a solo, first person psychological horror parkour game that thrusts you into a nightmarish version of hell. As a damned soul, you must climb a decaying skyscraper filled with deadly obstacles and deceptive jumps, all while battling the psychological horrors of your Hell Loop.
The press kit for Leap of Sins is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.