
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Play as Maya, an aspiring urban explorer, and unravel the truth behind every rumor and myth that haunts every dark corner. Traverse the shadows, survive the horrors, and keep your sanity intact as you uncover the secrets buried within.
The press kit for Frequency of Fear : Chapter 1 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.