
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
3-player asymmetric co-op horror. Identify the Entity that reacts to how you behave. Investigate in the field as an Agent, or coordinate from the Safe Room as the Operator. Close the breach before everything becomes The Static.
The press kit for Paraxima is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.