
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Unmask the secrets of a fractured utopia in "Tenebra,"a hand-drawn 2D Metroidvania where baroque excess meets technology. Collect ornate masks to unlock mysterious powers, solve intricate puzzles, and battle through a world that's equal parts Versailles and Dark Souls.
The press kit for Tenebra is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.