
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore a gory Hell in this twin-stick shooter that pays homage to badass horror franchises. Kill demons, upgrade items, and fight weird and gross bosses until they explode in piles of gore. Who is Ember? What is reality?
The press kit for End of Ember is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.