
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore the afterlife world of Yomi as a soul sales manager in the Japanese business punk first-person horror adventure "Karoshi Club".
The press kit for Karoshi Club is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.