
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Try To Catch Me is a multiplayer game where you and friends play as kids trying to escape from school. Hide, run, and complete diverse tasks to escape while causing mayhem and destruction. The teacher’s job is to stop the chaos, but this won't be so easy!
The press kit for Try To Catch Me! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.