
Every game is a hub β the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
I'm just a dude who got bored and wanted to make a fun but scary coop zombie game. If I can do it you can too! It's always been my dream to develop and release a game one day - even if it sells just one copy π Thanks again for all of the amazing feedback so far! Can't wait to play this with you all
The press kit for Relentless Dark is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline β no download, no separate page.