
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CarveLight is a turn-based multiplayer artillery game fought on fully destructible terrain. Take turns piloting physics-driven cars, carve the battlefield apart with lasers, grenades, and force fields, and be the last one driving. Play solo, on the couch, or online.
The press kit for CarveLight is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.